The Locals (
npcsofmana) wrote in
gameofmana2016-08-12 12:20 am
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Entry tags:
➸ Quests

Quests and Updates
List of quests beneath the cut!
Eggs 101
Past the residential portion of Domina, to the west, a small clearing sandwiched between trees and hillside cliffs lays. While this is usually a quiet area, today it's anything but. Those passing by will hear a chorus of various chirps, sounding larger than the usual birds in the trees. Following the sound will have people find Rachel, the daughter of the general store owners, crouched behind a bush. She's peering at... Do those eggs have feet?
➤ Minor NPC Involvement
➤ Artifact reward
➤ Eggs
➤ Amalette the Courier Pelican is wandering all around town, and will cheerfully tell anyone who stays around her long enough "Super-duper hidden treasure~! Over-rover by the clearing~!"
Rabitten
Whether you hear it from Mark, looking despondent in his shop, or from Jennifer, hanging around the marketplace and glad to vent frustration, it becomes apparent that there's a problem at the General Store. Something has been gnawing on their stock, and the couple will reward whoever can catch the little menace responsible.
➤ Amalette the Courier Pelican will chat about the couple being upset about store troubles, directing people to either of the pair.
Pray and Take
Reverend Nouvelle is wandering throughout all of Domina... Except for anywhere near the Church he's supposed to be tending. Feathers literally ruffled and his taloned hands fidgeting, he'll ask any new face if they have any experience in chasing away bandits. It looks like a group of thieving Chobit Hoods has taken over the Church. He needs assistance chasing them out. He can't offer any reward himself, but certainly a group of bandits like that would drop something of value...
➤ Artifact reward
Inngratitude
Miss Yuka, the proprietor of Domina's sole inn, is having a problem. She's having a couple of problems, actually. You see, a few of her patrons have stopped being patrons, but they've refused to move out of the rooms she's rented to them. However, a plump matronly bird can't exactly do much in that area... So she'll reward anyone who can help her kick out each loiterer.
➤ "No pay~ No stay~ But Miss Yuka needs help to get them away~." Unlike most of Amalette's gossip, this one has actually been encouraged by Miss Yuka, a fact the pelican will gladly tell anyone.
Welcome to the first Quests post! As this is the first one, feel free to ask as many questions as you like.
Not only is this a Quests post, but there are top levels for other things as well!
- Questions
- Changes to Home
- Quest plotting
- Other
Keep in mind that Quest posts happen every two months, so there's no rush to get one up or complete it.
Unless a Quest has "NPC Involvement" attached to it, the Quest is in the hands of the players... within reason. (Ex.: taking out a band of troublesome Chobit Hoods should not evolve into fighting the King of the Bandits and stealing the title for yourself.) Any other details necessary for a Quest will likely be found in "Questions" and "Quest Plotting". Remember to communicate with your fellow players!
no subject
After all, it's just a broom.
Admittedly, Sam will come to find that it's a rather well cared for broom despite having just been shot out from a giant angry jack-o-lantern. It seems like there's a mix of old and new bristles at it, making quite the fluffy and questionably effective end, and the broom handle has been made longer. This is apparent because what is obviously new wood has been put between one end of the handle and the rest of the broom. It's much smoother and of a different kind of wood than the rest of it.
The longer he looks over it, however, the more it will become apparent that there seems to be something strange about the broom. What looks like symbols have been etched into the wood.
If he experiments and has intent, then it'll soon become apparent that the broom is magic. Certain gestures and movements with it will unleash magical attacks.
The first is an Aura elemental spell that unleashes a burst of glimmering celestial magic in a straight line .
The second is a Salamander elemental spell, causing fire to whirl around Sam in a defensive circle.
The third is a Salamander elemental spell as well, but goes in a burning line forward much like the first spell does.